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Publications 2006 2019

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2018

Pac-many: Movement behavior when playing collaborative and competitive games on large displays

Mayer, S., Lischke, L., Grønbæk, J. E., Sarsenbayeva, Z., Vogelsang, J., Woźniak, P. W., Henze, N. & Jacucci, G., 2018, CHI '18 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems . New York: ACM, 539

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

Open Access
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VisBIA 2018 - Workshop on visual interfaces for big data environments in industrial applications

Kammer, D., Keck, M., Both, A., Jacucci, G. & Groh, R., 2018, Proceedings of VisBIA 2018 - Workshop on Visual Interfaces for Big Data Environments in Industrial Applications: Proceedings of the Workshop on Advanced Visual Interfaces AVI. New York: ACM, 3 p. 12

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

2017

Crowdboard: Augmenting in-person idea generation with real-time crowds

Andolina, S., Schneider, H., Chan, J., Klouche, K., Jacucci, G. & Doe, S., 2017, Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition . New York, NY: ACM, p. 106-118 9 p.

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

2016

The Human as the mind in the machine: Addressing big data

Freeman, J., Miotto, A., Lessiter, J., Verschure, P., Omedas, P., Seth, A. K., Papadopoulos, G. T., Caria, A., André, E., Cavazza, M., Camberini, L., Spagnolli, A., Jost, J., Kouider, S., Takács, B., Sanfeliu, A., De Rossi, D., Cenedese, C., Bintliff, J. L. & Jacucci, G., Jun 2016, Human Computer Confluence: TransformHuman Experience through Symbiotic Technologies. De Gruyter Open, p. 198-212 15 p.

Research output: Chapter in Book/Report/Conference proceedingChapterScientific

2013

Introducing Kupla UI : A Generic Interactive Wall User Interface Based on Spherical Widgets

Kuikkaniemi, K., Vilkki, M., Ojala, J., Nelimarkka, M. & Jacucci, G., 2013, Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces. p. 301-304 4 p.

Research output: Chapter in Book/Report/Conference proceedingChapterScientific