Research Output per year
My research investigates non-formal digital game-based learning (GBL) with refugee children in Bangladesh and Pakistan. Within the scope of the project digital GBL is used to teach early-grade children the basics of numeracy and literacy with tablet computes and selected mobile applications. The children learn to read in their native language, basics of English and basic numeracy without a teacher at their own pace following learning goals that mimic those of the national curriculums of their respective countries.
Embedded Systems, Master of Science, Tampereen teknillinen yliopisto
1 Dec 2009 → 6 Jun 2012
- 516 Educational sciences
- 113 Computer and information sciences
Information and communication technology in Asmara Community College of Education – Student teachers’ perceptionsTesfay, M., Alem, F., Kelit, Y., Hadeghe, M., Mulugeta, D., Ghebrezgabher, M., Shumendi, A., Andom, A., Russom, E., Estifanos, S., Zeweldi, D., Yemane, T. & Pynnönen, L., 2017, Educational Reflections from Eritrea Learning for All: Eritrea–Finland Collaboration Project in Higher Education (2015–2017). Asfaha, Y. M., Belay, A., Eskelä-Haapanen, S. & Leskinen, M. (eds.). Jyväskylä: University of Jyväskylä, p. 144-154 11 p.
Research output: Chapter in Book/Report/Conference proceeding › Chapter › Scientific