Computational Linguistic Creativity (CLiC)

Project: Research project

Project Details

Description (abstract)

CLiC is a research project funded by the Academy of Finland, carried out in the Discovery Research Group in collaboration with researchers from the Faculty of Behavioral Sciences.
We investigate 'computational linguistic creativity', i.e., the ability of computers to act in verbally creative ways. Such creative skills will give computers more flexibility in their verbal communication with users. Software with creative skills can also be used to build tools that help people use language in novel and creative ways. In this project, we will carry out basic research to develop novel data mining inspired methods for computational linguistic creativity, especially for supporting human creativity. We will also consider novel ways of applying the results: we investigate use of these methods as pedagogical tools in primary and secondary schools.
The project involves a strong multi-disciplinary team combining expertise in computer science, data mining and computational creativity with pedagogy and use of digital technology in education. The project will produce novel computational concepts, algorithms, and tools for linguistic creativity, as well as an application in grammar school language teaching and pedagogical insight into use of computational creativity tools to support learning.
StatusFinished
Effective start/end date01/09/201431/08/2018

Funding

  • SUOMEN AKATEMIA

Fields of Science

  • 113 Computer and information sciences
  • Computational creativity
  • Data mining
  • Natural language processing
  • natural language generation
  • language technology
  • interaction
  • 516 Educational sciences