Concept Creation Technology

Project Details


The Concept Creation Technology project (ConCreTe) aims to study conceptual creativity in humans and machines. Hierarchical memory representations and techniques for conceptual blending are implemented in context of a cognitive architecture of creativity based on information theoretic measures. ConCreTe serves a long-term vision of computer systems that can behave in ways comparable with human creativity, autonomously and interactively, with better interaction between human and machine, better autonomous systems in general, and possibly creativity of new kinds, not yet exhibited by humans. We anticipate on-line creative learning environments, to teach or support creative pursuits and promote creativity in humans. We anticipate immersive gaming and edutainment systems that respond creatively to users’ actions. We anticipate reasoning systems that can propose new technology not intended by their designers. This becomes possible with computationally-creative reasoning when necessary domain knowledge is made available. We use Semantic Web technology to avoid the bottleneck of domain modeling, so creative reasoning can be ready in advance. We focus on mechanisms for generating examples in the creative domain from a learned model, and mechanisms for evaluating generated examples according to novelty and value. We develop AI methodology for creative systems, to exploit the potential of creative computational resources for society. We develop computer systems to simulate conceptualisation by study of deliberately guided methods. We develop computer systems that can conceptualise new meaning in terms of, but not restricted by, its existing knowledge. We develop and implement a cognitive architecture that simulates human creativity, study it as a creative entity in its own right, and behaviourally and neuroscientifically as a model of human creativity. We develop new evaluation methods for computational creativity founded in behavioural study and user responses of software distributed by our exploitation partner.
Effective start/end date01/10/201330/09/2016

Fields of Science

  • 113 Computer and information sciences
  • Computational creativity


Research Output

  • 5 Conference contribution
  • 4 Article
  • 1 Review Article

Computational Creativity Infrastructure for Online Software Composition: A Conceptual Blending Use Case

Martins, P., Goncalo Oliveira, H., Carlos Gonçalves, J., Cruz, A., Cardoso, A., Žnidaršič, M., Lavrač, N., Linkola, S., Toivonen, H., Hervás, R., Méndez, G. & Gervás, P., 8 Feb 2019, In : IBM Journal of Research and Development. 63, 1, p. 9:1-9:17 17 p., 9.

Research output: Contribution to journalArticleScientificpeer-review

Open Access

Conceptual Representations for Computational Concept Creation

Xiao, P., Toivonen, H., Gross, O., Cardoso, A., Correia, J., Machado, P., Martins, P., Goncalo Oliveira, H., Sharma, R., Pinto, A. M., Diaz, A., Francisco, V., Gervás, P., Hervas, R., León, C., Forth, J., Purver, M., Wiggins, G. A., Miljkovic, D., Podpecan, V. & 8 others, Pollak, S., Kralj, J., Znidarsic, M., Bohanec, M., Lavrač, N., Urbancic, T., Van Der Velde, F. & Battersby, S., Feb 2019, In : ACM Computing Surveys. 52, 1, 33 p., 9.

Research output: Contribution to journalArticleScientificpeer-review

Open Access


  • 2 Supervisor or co-supervisor of doctoral thesis
  • 1 Academic visit at UH

Deniece Nazareth

Anna Kantosalo (Host)

24 Jan 201629 Jan 2016

Activity: Hosting a visitor typesAcademic visit at UH

PhD supervisor of Oskar Gross

Hannu Toivonen (Supervisor)

6 May 2016

Activity: Examination typesSupervisor or co-supervisor of doctoral thesis

PhD supervisor of Jukka Toivanen

Hannu Toivonen (Supervisor)

3 Jun 2016

Activity: Examination typesSupervisor or co-supervisor of doctoral thesis