This theoretical paper identifies a need for a definition of asymmetric co-creativity where creativity is expected from the computational agent but not from the human user. Our co-operative creativity framework takes into account that the computational agent has a message to convey in a co-operative fashion, which introduces a trade-off on how creative the computer can be. The requirements of co-operation are identified from an interdisciplinary point of view. We divide cooperative creativity in message creativity, contextual creativity and communicative creativity. Finally these notions are applied in the context of the Peace Machine system concept.
|Title of host publication||Proceedings of the First Workshop on NLP for Conversational AI|
|Number of pages||9|
|Place of Publication||Stroudsburg|
|Publisher||The Association for Computational Linguistics|
|Publication status||Published - 2019|
|MoE publication type||A4 Article in conference proceedings|
|Event||Workshop on NLP for Conversational AI - Florence, Italy|
Duration: 1 Aug 2019 → 1 Aug 2019
Fields of Science
- 113 Computer and information sciences
Hämäläinen, M., & Honkela, T. (2019). Co-Operation as an Asymmetric Form of Human-Computer Creativity. Case: Peace Machine. In Proceedings of the First Workshop on NLP for Conversational AI (pp. 42–50). Stroudsburg: The Association for Computational Linguistics.