Projects per year
Abstract
Creative machines are an old idea, but only recently has computational creativity established itself as a research field with its own identity and research agenda. The goal of computational creativity research is to model, simulate or enhance creativity using computational methods. Data mining and machine learning can be used in a number of ways to help computers learn how to be creative, such as learning to generate new artefacts or to evaluate various qualities of newly generated arfefacts. In this review paper we give an overview of research in computational creativity with a focus on the roles that data mining and machine learning have had and could have in creative systems.
Original language | English |
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Journal | Wiley interdisciplinary reviews. Data mining and knowledge discovery |
Volume | 5 |
Issue number | 6 |
Pages (from-to) | 265-275 |
Number of pages | 11 |
ISSN | 1942-4795 |
DOIs | |
Publication status | Published - 2015 |
MoE publication type | A2 Review article in a scientific journal |
Fields of Science
- 113 Computer and information sciences
- Computational Creativity
- Machine Learning
- Data Mining
- Review
Projects
- 1 Finished
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ConCreTe: Concept Creation Technology
Toivonen, H. T. (Project manager), Xiao, P. (Participant), Toivanen, J. (Participant), Gross, O. (Participant), Linkola, S. (Participant) & Kantosalo, A. (Participant)
01/10/2013 → 30/09/2016
Project: Research project