Elementary students’ first approach to computational thinking and programming

Susanne Kjällander, Linda Mannila, Anna Åkerfeldt, Fredrik Heintz

Research output: Contribution to journalArticleScientificpeer-review

Abstract

Digital competence and programming are actively highlighted areas in education world-wide. They are becoming part of curricula all over the world, including the Swedish elementary school curriculum, Children are expected to develop computational thinking through programming activities, mainly in mathematics—which are supposed to be based on both proven experience and scientific grounds. Both are lacking in the lower grades of elementary school. This article gives unique insight into pupils’ learning during the first programming lessons based on a group of Swedish pupils’ experiences when entering school. The goal of the article is to inform education policy and practice. The large interdisciplinary, longitudinal research project studies approximately 1500 students aged 6–16 and their teachers over three years, using video documentation, questionnaires, and focus group interviews. This article reports on empirical data collected during the first year in one class with 30 pupils aged 6–7 years. The social semiotic, multimodal theoretical framework “Design for Learning” is used to investigate potential signs of learning in pupils’ multimodal representations when they, for example, use block programming in the primary and secondary transformation unit. We show that young pupils have positive attitudes to programming and high self-efficacy, and that pupils’ signs of learning in programming are multimodal and often visible in social interactions.

Original languageEnglish
Article number80
JournalEducation Sciences
Volume11
Issue number2
Pages (from-to)1-15
Number of pages15
ISSN2227-7102
DOIs
Publication statusPublished - Feb 2021
Externally publishedYes
MoE publication typeA1 Journal article-refereed

Fields of Science

  • Computational thinking
  • Design
  • K-12 education
  • Learning
  • Multimodality
  • Programming
  • 516 Educational sciences
  • 113 Computer and information sciences

Cite this