Makerspaces promoting students’ design thinking and collective knowledge creation

Examples from Canada and Finland

Janette, M. Hughes, Laura, J. Morrison, Anu Kajamaa, Kristiina Kumpulainen

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

Abstract

Despite the growing popularity of makerspaces in education, we currently have little understanding of the conditions and processes that promote students’ design thinking and knowledge creation in these digitally-enriched learning environments. To address these research gaps in current research knowledge, we draw on two ethnographic case studies on students’ maker activities situated in Canada and Finland. In the Canadian study, the focus is directed to analysing students’ design actions carried out in a five day long “microcycle” of learning by individual students in a Maker Lab. In the Finnish study, attention is directed to investigating forms of students’ collective knowledge creation during an elective course in a makerspace, The Fuse Studio. This paper shows that design thinking is a potentially fruitful way to build students’ global competencies and to approach knowledge creation in a makerspace environment as students engage in interest-driven making, requiring various levels of instructor/peer support, from independent making to guided inquiry.
Original languageEnglish
Title of host publicationInteractivity, Game Creation, Design, Learning, and Innovation : 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings
EditorsAnthony L. Brooks, Eva Brooks, Cristina Sylla
Number of pages10
Place of PublicationCham
PublisherSpringer
Publication date2019
Pages343-352
ISBN (Print)978-3-030-06133-3
ISBN (Electronic)978-3-030-06134-0
DOIs
Publication statusPublished - 2019
MoE publication typeA3 Book chapter

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Number265
ISSN (Print)1867-8211
ISSN (Electronic)1867-822X

Bibliographical note

International Conference on Design, Learning & Innovation, Braga, Portugal, October 24-26, 2018. Proceedings.

Fields of Science

  • 516 Educational sciences
  • makerspaces
  • Design thinking
  • knowledge creation
  • digital learning environment

Cite this

Hughes, J. M., Morrison, L. J., Kajamaa, A., & Kumpulainen, K. (2019). Makerspaces promoting students’ design thinking and collective knowledge creation: Examples from Canada and Finland. In A. L. Brooks, E. Brooks, & C. Sylla (Eds.), Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings (pp. 343-352). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; No. 265). Cham: Springer . https://doi.org/10.1007/978-3-030-06134-0_38
Hughes, Janette, M. ; Morrison, Laura, J. ; Kajamaa, Anu ; Kumpulainen, Kristiina. / Makerspaces promoting students’ design thinking and collective knowledge creation : Examples from Canada and Finland. Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings. editor / Anthony L. Brooks ; Eva Brooks ; Cristina Sylla. Cham : Springer , 2019. pp. 343-352 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; 265).
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Hughes, JM, Morrison, LJ, Kajamaa, A & Kumpulainen, K 2019, Makerspaces promoting students’ design thinking and collective knowledge creation: Examples from Canada and Finland. in AL Brooks, E Brooks & C Sylla (eds), Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, no. 265, Springer , Cham, pp. 343-352. https://doi.org/10.1007/978-3-030-06134-0_38

Makerspaces promoting students’ design thinking and collective knowledge creation : Examples from Canada and Finland. / Hughes, Janette, M.; Morrison, Laura, J. ; Kajamaa, Anu; Kumpulainen, Kristiina.

Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings. ed. / Anthony L. Brooks; Eva Brooks; Cristina Sylla. Cham : Springer , 2019. p. 343-352 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; No. 265).

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

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Hughes JM, Morrison LJ, Kajamaa A, Kumpulainen K. Makerspaces promoting students’ design thinking and collective knowledge creation: Examples from Canada and Finland. In Brooks AL, Brooks E, Sylla C, editors, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings. Cham: Springer . 2019. p. 343-352. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; 265). https://doi.org/10.1007/978-3-030-06134-0_38