TY - JOUR
T1 - Best of Both Worlds
T2 - A Model Combining Online and Mixed Reality Learning Environments Based on Cognitive Affordances
AU - Holopainen, Jani
AU - Lähtevänoja, Antti Juhani
AU - Lammassaari, Heidi Maija Wilhelmiina
AU - Mattila, Osmo
AU - Pöyry, Essi
AU - Parvinen, Petri
PY - 2022
Y1 - 2022
N2 - The purpose of this study is to evaluate cognitive affordances of two course designs: a Moodle-based online course and a mixed reality (MR) learning environment. The evaluation is done with a semi-structured qualitative survey based on Cognitive affordances of technology-framework. This study helps understand how different features of these environments support student learning. The study also proposes a model on how different learning environments can be combined to create more effective virtual learning environment designs. The results imply that the MR environment works well in experiential learning, discursive learning and supportive learning, which are, on the other hand, weaknesses of the online environment. The strength of the online environment is that it promotes critical thinking, conceptual change and self-regulated learning, which are weaknesses of the MR environment. Learning by doing is supported in both environments. The analysis shows that the two environments are complementary in terms of cognitive affordances and their parallel use in course design is therefore encouraged.
AB - The purpose of this study is to evaluate cognitive affordances of two course designs: a Moodle-based online course and a mixed reality (MR) learning environment. The evaluation is done with a semi-structured qualitative survey based on Cognitive affordances of technology-framework. This study helps understand how different features of these environments support student learning. The study also proposes a model on how different learning environments can be combined to create more effective virtual learning environment designs. The results imply that the MR environment works well in experiential learning, discursive learning and supportive learning, which are, on the other hand, weaknesses of the online environment. The strength of the online environment is that it promotes critical thinking, conceptual change and self-regulated learning, which are weaknesses of the MR environment. Learning by doing is supported in both environments. The analysis shows that the two environments are complementary in terms of cognitive affordances and their parallel use in course design is therefore encouraged.
KW - 516 Educational sciences
KW - Mixed reality
KW - virtual-learning environments
KW - online-learning environments
KW - moodle
KW - cognitive affordances
KW - DESIGN SCIENCE RESEARCH
KW - VIRTUAL-REALITY
U2 - 10.1080/09523987.2021.1976824
DO - 10.1080/09523987.2021.1976824
M3 - Article
SN - 0952-3987
VL - 59
SP - 45
EP - 61
JO - Educational Media International
JF - Educational Media International
IS - 1
ER -