@article{1c46009602c643c5a891026c4e5c85bc,
title = "Does Augmented Reality Affect Sociability, Entertainment, and Learning?: A Field Experiment",
keywords = "augmented reality, sociability, social interaction, entertainment, learning, VIRTUAL-REALITY, SOCIAL MEDIA, GAMES, CHALLENGES, OPPORTUNITIES, EDUCATION, 515 Psychology, 516 Educational sciences, 518 Media and communications",
author = "Nina Savela and Atte Oksanen and Markus Kaakinen and Marius Noreikis and Yu Xiao",
year = "2020",
month = feb,
doi = "10.3390/app10041392",
language = "English",
volume = "10",
journal = "Applied sciences (Basel)",
issn = "2076-3417",
publisher = "MDPI",
number = "4",
}