Video Game Development in India: A Cultural and Creative Industry Embracing Regional Cultural Heritage(s)

Xenia Zeiler, Souvik Mukherjee

Tutkimustuotos: ArtikkelijulkaisuArtikkeliTieteellinenvertaisarvioitu

Abstrakti

Game development and production practices are complex and highly reflected processes-worldwide. This explorative article discusses video game development as a cultural and creative industry in India, including the industry's history and introducing recent trends which indicate profound transformations-the use and implementation of Indian cultural heritage in game settings. In the rather short history of Indian game development as compared to other countries-a significant number of games made in India first were produced around 2010-the industry has already lived through big changes and challenges. This article aims at introducing Indian game development and argues that especially independent (so-called indie) game studios in their search for their own, region-specific game development and stand-alone characteristics for Indian games increasingly turn to what they perceive as their own cultural heritage, including, for example, elements from history, art (music, dance, dress styles, and others), and architecture.

Alkuperäiskielienglanti
LehtiGames and Culture
Vuosikerta17
Numero4
Sivut509-527
Sivumäärä19
ISSN1555-4120
DOI - pysyväislinkit
TilaJulkaistu - kesäk. 2022
OKM-julkaisutyyppiA1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä, vertaisarvioitu

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