Implementation of a Virtual Reality Interface for a Public Library

Ilya Minyaev, Matti Pouke, Johanna Maria Ylipulli, Timo Ojala

Forskningsoutput: Kapitel i bok/rapport/konferenshandlingKonferensbidragVetenskapligPeer review

Sammanfattning

In this demo paper we describe the development process and technical implementation of an interactive Virtual Reality (VR) application dubbed Virtual Library. The application utilizes consumer VR hardware and Unreal Engine to provide an immersive virtual interface to a physical library and its selected services, as well as browsing of literature content in aesthetic fantasy realms. The prototype is publicly available at the Oulu City Library.
Originalspråkengelska
Titel på gästpublikationMUM 2018: Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia
Antal sidor7
FörlagACM New York
Utgivningsdatum2018
Sidor513-519
ISBN (elektroniskt)9781450365949
DOI
StatusPublicerad - 2018
MoE-publikationstypA4 Artikel i en konferenspublikation
Evenemang17th International Conference on Mobile and Ubiquitous Multimedia: MUM 2018 - Cairo, Egypten
Varaktighet: 25 nov 201828 nov 2018
Konferensnummer: 17

Vetenskapsgrenar

  • 113 Data- och informationsvetenskap
  • 5143 Social- och kulturantropologi
  • 518 Medie- och kommunikationsvetenskap

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