Makerspaces promoting students’ design thinking and collective knowledge creation

Examples from Canada and Finland

Janette, M. Hughes, Laura, J. Morrison, Anu Kajamaa, Kristiina Kumpulainen

Forskningsoutput: Kapitel i bok/rapport/konferenshandlingKapitelVetenskapligPeer review

Sammanfattning

Despite the growing popularity of makerspaces in education, we currently have little understanding of the conditions and processes that promote students’ design thinking and knowledge creation in these digitally-enriched learning environments. To address these research gaps in current research knowledge, we draw on two ethnographic case studies on students’ maker activities situated in Canada and Finland. In the Canadian study, the focus is directed to analysing students’ design actions carried out in a five day long “microcycle” of learning by individual students in a Maker Lab. In the Finnish study, attention is directed to investigating forms of students’ collective knowledge creation during an elective course in a makerspace, The Fuse Studio. This paper shows that design thinking is a potentially fruitful way to build students’ global competencies and to approach knowledge creation in a makerspace environment as students engage in interest-driven making, requiring various levels of instructor/peer support, from independent making to guided inquiry.
Originalspråkengelska
Titel på gästpublikationInteractivity, Game Creation, Design, Learning, and Innovation : 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings
RedaktörerAnthony L. Brooks, Eva Brooks, Cristina Sylla
Antal sidor10
UtgivningsortCham
FörlagSpringer
Utgivningsdatum2019
Sidor343-352
ISBN (tryckt)978-3-030-06133-3
ISBN (elektroniskt)978-3-030-06134-0
DOI
StatusPublicerad - 2019
MoE-publikationstypA3 Del av bok eller annan forskningsbok

Publikationsserier

NamnLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Nummer265
ISSN (tryckt)1867-8211
ISSN (elektroniskt)1867-822X

Bibliografisk information

International Conference on Design, Learning & Innovation, Braga, Portugal, October 24-26, 2018. Proceedings.

Vetenskapsgrenar

  • 516 Pedagogik

Citera det här

Hughes, J. M., Morrison, L. J., Kajamaa, A., & Kumpulainen, K. (2019). Makerspaces promoting students’ design thinking and collective knowledge creation: Examples from Canada and Finland. I A. L. Brooks, E. Brooks, & C. Sylla (Red.), Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings (s. 343-352). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Nr. 265). Cham: Springer . https://doi.org/10.1007/978-3-030-06134-0_38
Hughes, Janette, M. ; Morrison, Laura, J. ; Kajamaa, Anu ; Kumpulainen, Kristiina. / Makerspaces promoting students’ design thinking and collective knowledge creation : Examples from Canada and Finland. Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings. redaktör / Anthony L. Brooks ; Eva Brooks ; Cristina Sylla. Cham : Springer , 2019. s. 343-352 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; 265).
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Hughes, JM, Morrison, LJ, Kajamaa, A & Kumpulainen, K 2019, Makerspaces promoting students’ design thinking and collective knowledge creation: Examples from Canada and Finland. i AL Brooks, E Brooks & C Sylla (red), Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, nr. 265, Springer , Cham, s. 343-352. https://doi.org/10.1007/978-3-030-06134-0_38

Makerspaces promoting students’ design thinking and collective knowledge creation : Examples from Canada and Finland. / Hughes, Janette, M.; Morrison, Laura, J. ; Kajamaa, Anu; Kumpulainen, Kristiina.

Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings. red. / Anthony L. Brooks; Eva Brooks; Cristina Sylla. Cham : Springer , 2019. s. 343-352 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; Nr. 265).

Forskningsoutput: Kapitel i bok/rapport/konferenshandlingKapitelVetenskapligPeer review

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Hughes JM, Morrison LJ, Kajamaa A, Kumpulainen K. Makerspaces promoting students’ design thinking and collective knowledge creation: Examples from Canada and Finland. I Brooks AL, Brooks E, Sylla C, redaktörer, Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI International Conference, ArtsIT 2018, and 3rd EAI International Conference, DLI 2018, ICTCC 2018, Braga, Portugal, October 24-26, 2018, Proceedings. Cham: Springer . 2019. s. 343-352. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; 265). https://doi.org/10.1007/978-3-030-06134-0_38