On Grounding Language Games in Practicality

Forskningsoutput: Kapitel i bok/rapport/konferenshandlingKonferensbidragVetenskapligPeer review

Sammanfattning

Emergence of language grounded in perception
has been studied in computational agent societies with language games.
In this paper we introduce methods that can be used to ground
a language in the needs of the agents, i.e. practicality.
The needs of an agent arise from its goals and environment, which
together dictate what kind of a language is practical.
The methods are tested in multi-agent simulations.
Our results show that with our methods a practical language can emerge.
Interestingly we also observed, that a language does not need to be coherent
in the whole society for it to have practical benefits for the agents.
Originalspråkengelska
Titel på gästpublikationAISB Language Learning for Artificial Agents symposium
Antal sidor5
Utgivningsdatumapr 2019
Sidor16-20
StatusPublicerad - apr 2019
MoE-publikationstypA4 Artikel i en konferenspublikation
Evenemang2019 AISB Convention - Falmouth, Storbritannien
Varaktighet: 16 apr 201918 apr 2019

Vetenskapsgrenar

  • 113 Data- och informationsvetenskap

Citera det här

Hantula, O. A. (2019). On Grounding Language Games in Practicality. I AISB Language Learning for Artificial Agents symposium (s. 16-20)
Hantula, Otto Albert. / On Grounding Language Games in Practicality. AISB Language Learning for Artificial Agents symposium. 2019. s. 16-20
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Hantula, OA 2019, On Grounding Language Games in Practicality. i AISB Language Learning for Artificial Agents symposium. s. 16-20, 2019 AISB Convention, Falmouth, Storbritannien, 16/04/2019.

On Grounding Language Games in Practicality. / Hantula, Otto Albert.

AISB Language Learning for Artificial Agents symposium. 2019. s. 16-20.

Forskningsoutput: Kapitel i bok/rapport/konferenshandlingKonferensbidragVetenskapligPeer review

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N2 - Emergence of language grounded in perceptionhas been studied in computational agent societies with language games.In this paper we introduce methods that can be used to grounda language in the needs of the agents, i.e. practicality. The needs of an agent arise from its goals and environment, whichtogether dictate what kind of a language is practical.The methods are tested in multi-agent simulations.Our results show that with our methods a practical language can emerge. Interestingly we also observed, that a language does not need to be coherentin the whole society for it to have practical benefits for the agents.

AB - Emergence of language grounded in perceptionhas been studied in computational agent societies with language games.In this paper we introduce methods that can be used to grounda language in the needs of the agents, i.e. practicality. The needs of an agent arise from its goals and environment, whichtogether dictate what kind of a language is practical.The methods are tested in multi-agent simulations.Our results show that with our methods a practical language can emerge. Interestingly we also observed, that a language does not need to be coherentin the whole society for it to have practical benefits for the agents.

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Hantula OA. On Grounding Language Games in Practicality. I AISB Language Learning for Artificial Agents symposium. 2019. s. 16-20