TY - JOUR
T1 - Persuaded by the machine
T2 - The effect of virtual nonverbal cues and individual differences on compliance in economic bargaining
AU - Harjunen, Ville Johannes
AU - Spape, Michiel
AU - Ahmed, Imtiaj
AU - Jacucci, Giulio
AU - Ravaja, Niklas
PY - 2018/10
Y1 - 2018/10
N2 - Receiving a touch or smile increases compliance in natural face-to-face settings. It has been unclear, however, whether a virtual agent's touch and smile also promote compliance or whether there are individual differences in proneness to nonverbal persuasion. Utilizing a multimodal virtual reality, we investigated whether touch and smile promoted compliance to a virtual agent's requests and whether receiver's personality modulated the effects. Compliance was measured using the ultimatum game, in which participants were asked to either reject or accept an agent's monetary offers. Decision-making data were accompanied by offer-related cardiac responses, both of which were analyzed as a function of expression (anger, neutral, and happiness), touch (visuo-tactile, visual, no touch), and three personality traits: behavioral inhibition/activation system sensitivity (BIS/BAS) and justice sensitivity. People accepted unfair offers more often if the agents smiled or touched them. The effect of touch was more enhanced in those with low justice sensitivity and BAS, whereas facial expressions affected those with high BIS the most. Unfair offers amplified the cardiac response, but this effect was not dependent on nonverbal cues. Together, the results suggest that virtual nonverbal behaviors of virtual agents increase compliance and that there is substantial interindividual variation in proneness to persuasion.
AB - Receiving a touch or smile increases compliance in natural face-to-face settings. It has been unclear, however, whether a virtual agent's touch and smile also promote compliance or whether there are individual differences in proneness to nonverbal persuasion. Utilizing a multimodal virtual reality, we investigated whether touch and smile promoted compliance to a virtual agent's requests and whether receiver's personality modulated the effects. Compliance was measured using the ultimatum game, in which participants were asked to either reject or accept an agent's monetary offers. Decision-making data were accompanied by offer-related cardiac responses, both of which were analyzed as a function of expression (anger, neutral, and happiness), touch (visuo-tactile, visual, no touch), and three personality traits: behavioral inhibition/activation system sensitivity (BIS/BAS) and justice sensitivity. People accepted unfair offers more often if the agents smiled or touched them. The effect of touch was more enhanced in those with low justice sensitivity and BAS, whereas facial expressions affected those with high BIS the most. Unfair offers amplified the cardiac response, but this effect was not dependent on nonverbal cues. Together, the results suggest that virtual nonverbal behaviors of virtual agents increase compliance and that there is substantial interindividual variation in proneness to persuasion.
KW - 5144 Social psychology
KW - Emotions
KW - ECONOMIC DECISION-MAKING
KW - nonverbal communication
KW - 113 Computer and information sciences
KW - Human computer interaction
KW - Affective computing
KW - virtual reality (VR)
KW - Interpersonal touch
KW - Facial expression
KW - Compliance
KW - Decision-making
KW - Virtual agent
KW - MEDIAL FRONTAL NEGATIVITY
KW - SOCIAL DECISION-MAKING
KW - MIXED-EFFECTS MODELS
KW - ULTIMATUM-GAME
KW - INTERPERSONAL TOUCH
KW - MIDAS TOUCH
KW - BEHAVIORAL-INHIBITION
KW - JUSTICE SENSITIVITY
KW - FACIAL EXPRESSION
KW - RESPONSES
U2 - 10.1016/j.chb.2018.06.012
DO - 10.1016/j.chb.2018.06.012
M3 - Article
SN - 0747-5632
VL - 87
SP - 384
EP - 394
JO - Computers in Human Behavior
JF - Computers in Human Behavior
ER -